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Cruel V1.00
Copyright © 1994
by Perry Rosenboom
Box 333
Wantirna South
Victoria, 3152
Australia
Documentation Version - January, 1994
*****************************************************************************
Introduction
Welcome to Cruel, as I hope is it known in all countries. This version came
about because I wanted to put some card games together in one package which
are of a high quality and presentation, and which are easy to play.
Cruel is the fifth in the package of card games, the first being 'Classic
Solitaire' (released 1992), the second being "Tut's Tomb" (released early 1993),
the third being "Aces Up" (released mid 1993), the fourth being "Golf" (released
towards the end of 1993), the fifth being "Cruel" (released January, 1994),
and the sixth being "FreeCell" (released January, 1994).
I'm confident that I have achieved my goals, and that you will enjoy Cruel.
More games may be added to the package as (or should I say, "if") I get
motivated to write new ones (see the section titled "The Complete Package").
Registered users have special privileges - see the information about
Registration near the end of this documentation file.
A Note about this documentation
This file accompanies both the Shareware version and Registered version of
Cruel. Differences between the two versions will be specified wherever
appropriate. This means that I only need to maintain one version of the
documentation (mainly because I hate writing documentation). Having only
one version of the documentation will also show Shareware Users what you are
missing by not registering!!!!
Systems Supported
This game was developed and compiled using AMOS and AMOS Compiler (Copyright
Europress) version 1.35, which supports Workbench 1.3, 2, and 3. This means
that this game should work on A500, A600, A1200, A2000, A3000 and A4000
machines. I do my best to support machines available at the time of
writing the game, however I obviously cannot test every aspect of the game on
every machine. If for some reason the game doesn't work, check the 'Troubles?'
section below, and send me a polite letter, and I'll see if I can help.
Obviously, registered user get priority. Abusive letters will get no response.
People who write shareware and public domain software do so because they enjoy
it - abuse will only result in LESS software being developed for public release.
We can't hope to make our shareware profitable, but we do hope that we are
respected for our efforts. End of sermon.
Cruel
Object of the game
The object of Cruel is to remove all of the cards which are dealt face up at
the start of the game. This is done by moving cards in sequential order to the
discard stacks which are located at the bottom right on of the screen. When
the dealt cards are gone - you win! It sounds easier than it actually is....
The name of the Game
Where did the name come from? I can only guess that it was named because it is
possible that the game can go down to only two cards remaining, and still
leave you unable to complete it!
Rules
When the cards are dealt, you will see either 8 or 12 piles of placed face up
onto the playing area (only 8 are available in Shareware version). Only the
top card of the pile is visible. There are four suit stacks located at the
bottom right of the screen. Each of the Aces are already positioned on the
correct stack.
After dealing, all cards are contained in the piles on the playing area, with
the exception of the Aces.
The only way of removing cards from the playing area is to select a card which
is one higher than the top card in the suit stack. Cards may only be moved
to a suit stack which is of the same suit as the card being moved.
Cards may be moved from one playing pile to another provided the card being
moved is one less in value, and the same suit, as the card which is face up
in the destination pile. As an example, the Queen of Hearts can be moved onto
the King of Hearts.
Clicking on the "Deal" button will move the bottom card from a pile, and place
it on top of the pile. In this way, the top cards can be changed, without
changing the order of cards in the pile. In this version of Cruel you can
choose to have all piles dealt when the button is clicked, or a random number
of piles (see 'Settings' later in this documentation file).
The "Deal" button is disabled until a valid move is made.
The game is over when all cards have been removed from the playing area onto
the suit stacks, or when you give up and select the "End Game" option from the
menu.
How to Play
Only mouse clicks are required to play Cruel.
To move a card from one pile to another click on the card to be moved, and then
click on the destination pile. The card will then move to the top of the
destination pile, exposing the next card in the source pile.
To move a card from one pile to a suit stack, either click on the card to be
moved, and then click on the suit stack, or double click on the card to be
moved.
Tips on playing Cruel
Move cards to the suit stacks as soon as possible.
In playing Cruel, you will notice when moving cards from one pile to another,
cards can be moved only onto a card of the same suit, and a higher value.
For example, a seven (7) of clubs can be moved only be moved onto an eight (8)
of clubs.
This means that you need to move higher cards first and then work your way
to the lower cards before clicking on the "Deal" button. If you don't
understand what I'm saying now, don't lose sleep over it. You'll soon see
what I mean when you play the game!
Menus
A number of menu items are available with Cruel. Clicking on the right mouse
button will make the menus appear. The menus have been programmed to appear
wherever the mouse pointer is currently located.
Available menu items are coloured dark green and will change colour to
light green when they are selected.
A grey menu item means that the item is not available
The Menu Bar available is:
------------------------
| Cruel | Options |
------------------------
Under the "Cruel" menu bar item, the following submenu items are available:
----------------
| Cruel |
----------------
| End Game |
| New Game |
| About |
| Credits |
| Quit |
------------
End Game
Select this to End the current game.
New Game
Select this menu item to begin a new game (when the previous game has been
ended). This menu item is not available when playing a current game.
About
Displays information about Cruel
Credits
My credits screen - I've got people to thank!
Quit
What can I say? Quit means exit, scram, Outahere, vamoose, goodbye, or
"Ausgang" for my German speaking friends.
The "Options" menu item looks something like this:
-------------
| Options |
---------------
| Sound |
| Settings |
----------
Sound (On, Off)
Selecting "Sound" will pop up a sub menu to allow you to turn the sound on
or off. The current status is marked by a tick.
Settings
Use this menu item to change the settings for Cruel. This menu item is not
available until the current game is completed.
The Settings Screen
Items which can be altered from the settings screen are:
Sound
Buttons are available to turn the sound on or off (this will alter the
sound menu items described above). The pitch of the bell which sounds
when a card is selected but not moved to the discard row (Bell 1) and the
pitch of the bell which sounds when a card is matched and moved to the
discard row (Bell 2) can be adjusted using slider bars. The volume of the
sound can also be adjusted using a slider bar.
Title
On or Off - if this option is set "On", the title screen will be shown
when starting Cruel. When set to "Off" the title will be skipped (Disabled
in the Shareware Version - I'm going to make you sit through the title
unless you register!!).
Backs
Clicking on the "Backs" button allows you to select which of the 13 card
backs you wish to display during your game. Once selected, this back will
be used until you "Quit" (in the case where you don't save your settings),
or until you select another card back. To select a card back, just click
on the back you want. To use random card backs (ie, have Cruel choose one
at random for you) click on the box marked "Random".
(The ability to select card backs is disabled in the Shareware Version -
the "Random" option applies).
Piles
You have a choice of playing using either eight (8) piles, or twelve (12)
piles. (Disabled in Shareware Version - only 8 is available).
Piles Dealt
These buttons determine what action the "Deal" button will take when
playing the Cruel. "All" means that all piles will be dealt. "Random"
means that a random number of piles will be dealt, from 1 to the number
of piles available. If there are only three or less piles available,
then all piles will be dealt regardless of this setting, otherwise it's
almost impossible to win!
Default
Clicking on this button resets everything back to the default values.
Defaults are:
Sound - On
Bell1 - 50
Bell2 - 60
Volume - 32
Title - On
Backs - Random
Piles - 8
Piles Dealt - All
Save
This button saves your Cruel settings to disk. They are automatically
loaded and used next time. (Disabled in the Shareware Version).
Use
This button allows you to use your settings, without saving them to disk.
They will be lost when you "Quit" from Cruel.
The Shareware version
If you have already registered, then ignore this section.
The shareware version of Cruel differs from the Registered Version in a number
of ways:
1. Some features have been disabled in the shareware version.
Registered users have:
- the option to choose the card back which they would like
displayed (the shareware version chooses them at random);
- the ability to skip the title screen (although it's such a good
title screen, I don't know why anyone would want to skip over it...);
- the ability to select either 8 or 12 piles.
2. The shareware version has a message which flashes up at random
while playing the game, to remind you (just in case you need reminding)
that the version of the game you are playing is Shareware. This does
not come up on the registered version.
3. Registered versions of Cruel contain the name of the person who
registers in the title screen, and the "About" screen (so everyone
who registers has their own personal copy of the game).
4. The Shareware version of Cruel is not supported. In other words, if
there is a problem, I'll attempt to fix it in the Registered version,
and registered users will receive the fix.
Troubles?
Most problems seem to be caused by low memory. If you notice that the screen
is not refreshing correctly, or that the menu bar doesn't disappear, you've
got memory problems. Most games these days are designed to work in 1Mb
minimum, and this game is no different. If you have 1Mb or more and the game
is still presenting problems (especially after you have been playing the same
game for some time), then the memory may be fragmented. Try closing down some
other programs, or closing down the game and restarting it.
The other problem which I have heard of can occur on Workbench 2 and Workbench
3 systems. On these systems, it is possible to change the default font to
something other than 'Topaz 8'. This game was written using the default Topaz
8 font, so if you notice that text does not fit properly in boxes or on the
screen, you may need to alter your Workbench setting and restore 'Topaz 8' as
the default font.
If you are experiencing an error "Bank not reserved", then you are missing
a file called "Cards.ABK". If you have copied the game to a hard drive,
ensure that you also copy "Cards.ABK" to the same directory.
Registration Details
If you have already registered, then ignore this section.
This must be the best value in Amiga card games of all time! Users who
register for the complete package will receive registered versions of all of
the card games in the set, any changes or bug fixes for all games in the set,
and the next major upgrade for each game in the set. In addition, I'll also
send you registered versions of any new card games I add to the set. This
means that you will receive all version 1.xx and version 2.00 (if and when
they are written) for all games currently in the set, and registered versions
of any new games which I add to the set. For details on which card games are
currently supplied with the set, see the section below titled "The complete
package".
The price....
To register for send the appropriate amount (listed below) to:
Perry Rosenboom
Box 333
Wantirna South
Victoria, 3152
AUSTRALIA
To make registration easier, you can send local currency (cash please) in
the following amounts:
Complete Package
Australia $20.00
New Zealand $30.00
England £10.00
United States $20.00
Germany Dm 20,00
Canada $20.00
Please send cash only, as our banks act like robbers and can charge us
$6.00 to change a cheque! Cheques in Aus$ drawn on an Australian Bank are
also acceptable. Prices for each individual country are based mainly on
the current exchange rate that the country has with Australia, at the time I
wrote the first game.
Why so inexpensive for the complete package? Because the high price of
quality Amiga games prevents many Amiga owners from buying games. I plan
to make my millions by asking for a fair registration fee from fellow
Amiga Users, and registering thousands of users, instead of ripping off a
few people. Also, I've tried to make the whole process as painless as
possible by putting in local currency values for countries where I know
some of my previous games have been. I understand that not everyone
happens to have a few Australian dollars sitting in their cookie jar!
Well, that's the plan, and those are the reasons - The rest is up to you!
Distribution of Cruel and
other boring terms and conditions
The SHAREWARE Version of Cruel may be freely distributed, providing
this documentation file accompanies the game. Neither the Game or this
documentation may be altered in any way without the Author's written
permission. No more than a reasonable fee for copying and distribution
should be charged for the Shareware Version of Cruel.
Registered Versions of Cruel are provided only to the registered user and are
not to be copied or distributed under any circumstances, unless prior
permission has been provided in writing by the Author (after all, a great deal
of time has gone into writing this game).
The title screen and the "About" screen clearly states whether the game you
are playing is the shareware version or registered version.
The Complete Package
At the time of writing this documentation, six games have been fully completed.
I intended to produce a package with a minimum of SIX games, however there is
now the possibility of additional games. If you have some thoughts on
particular games which you would like to see included in the package, then
please write to me!
Thanks and Credits
My sincere thanks go to the following people:
Therese and James (my wife and son). Without them, these games would not be
possible.
Andrew Kreibich for his ideas, suggestions, testing, and for some of the code
(such as the button routine). Some of Andrew's creations include AMASTERMIND,
EXPELLO, PARATROOPER, LANDSCAPE, IFSGEN, and more. Andrew can be contacted at
the above address.
Phil Bonner for his encouragement, suggestions, testing and icons.
Cruel is written using AMOS and compiled with the AMOS Compiler, both of which
are Copyright © Europress. Perhaps I'll be able to upgrade to AMOS Pro soon?
Thank you to all who register.
Hello
A special hello goes to the following people (in no particular order!):
Rene & Ulla Katoll
Stan Kendall
Glenn Beare and Nic Wilson
Richard Evans
Copyright
Cruel is Copyright © 1994 by Perry Rosenboom, as are the card backs and
the cards themselves (you wouldn't believe how long it took to draw them!).
If you program in AMOS and would like to use the cards that I've designed
for your own games, then please let me know when you register.
I'm especially open to people who are prepared to send me some of their own
code! (Thanks Phil B!)